initialize abstract method
Initializes LocalSpatialAudioEngine.
Before calling other methods of the LocalSpatialAudioEngine class, you need to call this method to initialize LocalSpatialAudioEngine. The SDK supports creating only one LocalSpatialAudioEngine instance for an app.
Returns When the method call succeeds, there is no return value; when fails, the AgoraRtcException exception is thrown. You need to catch the exception and handle it accordingly.
Implementation
Future<void> initialize();