adjustAudioMixingVolume abstract method

Future<void> adjustAudioMixingVolume(
  1. int volume
)

Adjusts the volume during audio mixing.

This method adjusts the audio mixing volume on both the local client and remote clients. This method does not affect the volume of the audio file set in the playEffect method.

  • volume Audio mixing volume. The value ranges between 0 and 100. The default value is 100, which means the original volume.

Returns When the method call succeeds, there is no return value; when fails, the AgoraRtcException exception is thrown. You need to catch the exception and handle it accordingly.

Implementation

Future<void> adjustAudioMixingVolume(int volume);