Damage.fromJson constructor

Damage.fromJson(
  1. Map<String, dynamic> json
)

Implementation

factory Damage.fromJson(Map<String, dynamic> json) {
  return Damage(
    score: num.tryParse(json['score'].toString()),
    box: json['box'] is List
        ? json['box'].map<num?>((e) => num.tryParse(e.toString())).toList()
        : null,
    maskPath: json['maskPath']?.toString() ?? json['mask_path']?.toString(),
    isPart: (json['isPart'] ?? json['is_part'])?.toString().contains('true'),
    overlapRate: num.tryParse(
      (json['overlapRate'] ?? json['overlap_rate']).toString(),
    ),
    className: json['name']?.toString() ?? json['class']?.toString(),
    damageKey:
        json['damageKey']?.toString() ?? json['damage_key']?.toString(),
    damageColor:
        json['damageColor']?.toString() ?? json['damage_color']?.toString(),
    maskUrl: json['maskUrl']?.toString() ?? json['mask_url']?.toString(),
    claimId: json['claimId'] != null
        ? int.tryParse(json['claimId']!.toString())
        : null,
    classUuid:
        json['classUuid']?.toString() ?? json['class_uuid']?.toString(),
    damageTypeColor:
        json['damageTypeColor']?.toString() ??
        json['damage_type_color']?.toString(),
    damageTypeName:
        json['damageTypeName']?.toString() ??
        json['damage_type_name']?.toString(),
    imageId: json['imageId']?.toString(),
    isMaskDuplicate: json['isMaskDuplicate']?.toString().contains('true'),
    location: json['location']?.toString(),
  );
}