PresetComputed<T> class
Preset computed signal implementation.
- Inheritance
-
- Object
- ReactiveNode
- PresetComputed
- Implemented types
-
- Computed<
T>
- Computed<
- Available extensions
Constructors
- PresetComputed.new({int flags = 0, required T getter(T? previousValue)})
Properties
- cachedValue ↔ T?
-
getter/setter pair
- deps ↔ Link?
-
Head of the dependencies linked list (nodes this node depends on).
getter/setter pairinherited
- depsTail ↔ Link?
-
Tail of the dependencies linked list.
getter/setter pairinherited
- flags ↔ int
-
Bit flags representing the node's state and properties.
getter/setter pairinherited
- getter → T Function(T? previousValue)
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- subs ↔ Link?
-
Head of the subscribers linked list (nodes that depend on this node).
getter/setter pairinherited
- subsTail ↔ Link?
-
Tail of the subscribers linked list.
getter/setter pairinherited
- value → T
-
Available on Signal<
T> , provided by the SignalDotValueGetter extensionno setter
Methods
-
call(
) → T -
Returns the current value of the signal.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
) → bool
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited