AntdShadowDefine.generate constructor
AntdShadowDefine.generate()
Implementation
factory AntdShadowDefine.generate() {
return const AntdShadowDefine(primary: [
BoxShadow(
offset: Offset(0, 6),
blurRadius: 16,
spreadRadius: 0,
color: Color(0x14000000),
),
BoxShadow(
offset: Offset(0, 3),
blurRadius: 6,
spreadRadius: -4,
color: Color(0x1E000000),
),
BoxShadow(
offset: Offset(0, 9),
blurRadius: 28,
spreadRadius: 8,
color: Color(0x0E000000),
),
], secondary: [
BoxShadow(
offset: Offset(0, 6),
blurRadius: 16,
spreadRadius: 0,
blurStyle: BlurStyle.outer,
color: Color(0x14000000),
),
BoxShadow(
offset: Offset(0, 3),
blurRadius: 6,
spreadRadius: -4,
blurStyle: BlurStyle.outer,
color: Color(0x1E000000),
),
BoxShadow(
offset: Offset(0, 9),
blurRadius: 28,
spreadRadius: 8,
blurStyle: BlurStyle.outer,
color: Color(0x0E000000),
),
], tertiary: [
BoxShadow(
offset: Offset(0, 1),
blurRadius: 2,
spreadRadius: 0,
color: Color(0x08000000),
),
BoxShadow(
offset: Offset(0, 1),
blurRadius: 6,
spreadRadius: -1,
color: Color(0x05000000),
),
BoxShadow(
offset: Offset(0, 2),
blurRadius: 4,
spreadRadius: 0,
color: Color(0x05000000),
),
]);
}