AntdShadowDefine.generate constructor

AntdShadowDefine.generate()

Implementation

factory AntdShadowDefine.generate() {
  return const AntdShadowDefine(primary: [
    BoxShadow(
      offset: Offset(0, 6),
      blurRadius: 16,
      spreadRadius: 0,
      color: Color(0x14000000),
    ),
    BoxShadow(
      offset: Offset(0, 3),
      blurRadius: 6,
      spreadRadius: -4,
      color: Color(0x1E000000),
    ),
    BoxShadow(
      offset: Offset(0, 9),
      blurRadius: 28,
      spreadRadius: 8,
      color: Color(0x0E000000),
    ),
  ], secondary: [
    BoxShadow(
      offset: Offset(0, 6),
      blurRadius: 16,
      spreadRadius: 0,
      blurStyle: BlurStyle.outer,
      color: Color(0x14000000),
    ),
    BoxShadow(
      offset: Offset(0, 3),
      blurRadius: 6,
      spreadRadius: -4,
      blurStyle: BlurStyle.outer,
      color: Color(0x1E000000),
    ),
    BoxShadow(
      offset: Offset(0, 9),
      blurRadius: 28,
      spreadRadius: 8,
      blurStyle: BlurStyle.outer,
      color: Color(0x0E000000),
    ),
  ], tertiary: [
    BoxShadow(
      offset: Offset(0, 1),
      blurRadius: 2,
      spreadRadius: 0,
      color: Color(0x08000000),
    ),
    BoxShadow(
      offset: Offset(0, 1),
      blurRadius: 6,
      spreadRadius: -1,
      color: Color(0x05000000),
    ),
    BoxShadow(
      offset: Offset(0, 2),
      blurRadius: 4,
      spreadRadius: 0,
      color: Color(0x05000000),
    ),
  ]);
}