GuardsStatusChange class

The event that will be emitted when a guard status changes. Now tracks a sorted list of guards and their status.

Annotations

Constructors

GuardsStatusChange(Map<GuardBase, bool> guardsStatus)
The event that will be emitted when a guard status changes. Now tracks a sorted list of guards and their status.

Properties

guardsStatus Map<GuardBase, bool>
Sorted, unmodifiable map of guards and their status.
final
hashCode int
The hash code for this object.
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
override