onInit method
Called immediately after the widget is allocated in memory. You might use this to initialize something for the controller.
Implementation
@override
void onInit() {
super.onInit();
xcomment = Rxn<Comment>(comment);
var favoritestatus =
const Icon(Icons.favorite_outline_rounded, color: Colors.grey, size: 20)
.obs;
if (xcomment!.value!.didIlike == true) {
favoritestatus.value = const Icon(
Icons.favorite_rounded,
color: Colors.red,
size: 20,
);
} else {
favoritestatus.value = const Icon(
Icons.favorite_outline_rounded,
color: Colors.grey,
size: 20,
);
}
}