PlayerWaveStyle class 
 
    
    
  
    Constructors
    
        - 
          PlayerWaveStyle({Color fixedWaveColor = Colors.white, Color liveWaveColor = Colors.deepOrange, bool showTop = true, bool showBottom = true, StrokeCap waveCap = StrokeCap.round, Color seekLineColor = Colors.orange, double seekLineThickness = 3.0, double waveThickness = 3.0, Color backgroundColor = Colors.black, Shader? fixedWavegradient, double scaleFactor = 1.0, Shader? liveWaveGradient, double visualizerHeight = 28.0})
        
- 
          
            const 
 
    
  
    Properties
    
        - 
  backgroundColor
  → Color
  
- 
  The background color of waveform box default is Black
  final 
- 
  fixedWaveColor
  → Color
  
- 
  Color of the wavewhich is behind the live wave.final 
- 
  fixedWavegradient
  → Shader?
  
- 
  Provide gradient to waves which is behind the live wave. Use shader as shown in example.
  final 
- 
  hashCode
  → int
  
- 
  The hash code for this object.
  no setterinherited 
- 
  liveWaveColor
  → Color
  
- 
  Color of the livewave which idicates currenly played part.final 
- 
  liveWaveGradient
  → Shader?
  
- 
  This gradient is applied to waves which idicates currenly played part.
  final 
- 
  runtimeType
  → Type
  
- 
  A representation of the runtime type of the object.
  no setterinherited 
- 
  scaleFactor
  → double
  
- 
  This is applied to each wave while generating. Use this to scalethe waves.
Defaluts to 1.0.final 
- 
  seekLineColor
  → Color
  
- 
  Color line in the middle
  final 
- 
  seekLineThickness
  → double
  
- 
  Thickness of seek line. For microphone recording this line is in the middle
  final 
- 
  showBottom
  → bool
  
- 
  Whether to show bottom wave or not default to true
  final 
- 
  showTop
  → bool
  
- 
  Whether to show seeker or not
Whether to show upper wave or not defaults to true
  final 
- 
  visualizerHeight
  → double
  
- 
  Constant height the wave bar. Height is also dependent on scaleFactor and density.
  final 
- 
  waveCap
  → StrokeCap
  
- 
  The kind of finish to place on the end of lines drawn
default to StrokeCap.round
  final 
- 
  waveThickness
  → double
  
- 
  Width of each wave
  final 
 
    
  
    Methods
    
        - 
  noSuchMethod(Invocation invocation)
    → dynamic
  
  
- 
  Invoked when a nonexistent method or property is accessed.
  inherited 
- 
  toString()
    → String
  
  
- 
  A string representation of this object.
  inherited