bufferData method
      
void
bufferData(])
      
     
    
The WebGL2RenderingContext.bufferData() method of the
WebGL API
creates and initializes the buffer object's data store.
Implementation
external void bufferData(
  GLenum target,
  JSAny? sizeOrSrcData,
  GLenum usage, [
  int srcOffset,
  GLuint length,
]);