vertexAttribPointer method
      
void
vertexAttribPointer()
      
     
    
The
WebGLRenderingContext.vertexAttribPointer() method of the
WebGL API
binds the buffer currently bound
to gl.ARRAY_BUFFER to a generic vertex attribute of the current vertex
buffer object and specifies its layout.
Implementation
external void vertexAttribPointer(
  GLuint index,
  GLint size,
  GLenum type,
  GLboolean normalized,
  GLsizei stride,
  GLintptr offset,
);