TileRecognizerApi class

API for querying map tile information below the component.

Constructors

TileRecognizerApi(GameComponent _comp)

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
tileListBelow() → Iterable<TileComponent>
Returns all tile components below the component.
tilePropertiesBelow() → Map<String, dynamic>?
Returns the properties of the first map tile below the component.
tilePropertiesListBelow() → List<Map<String, dynamic>>?
Returns all tile properties below the component.
tileTypeBelow() → String?
Returns the type of the first map tile below the component.
tileTypeListBelow() → List<String>
Returns all tile types below the component.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited