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bonfiremodify package
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state_manager/use_state_controller.dart
UseStateController<T extends StateController<GameComponent>>
handlerPointerSignal method
handlerPointerSignal method
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handlerPointerSignal
method
void
handlerPointerSignal
(
PointerSignalEvent
event
)
inherited
Implementation
void handlerPointerSignal(PointerSignalEvent event) {}
bonfiremodify package
documentation
state_manager/use_state_controller
UseStateController<T extends StateController<GameComponent>>
handlerPointerSignal method
UseStateController mixin