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bonfiremodify package
documentation
util/mixins/use_assets_loader.dart
UseAssetsLoader
context property
context property
dark_mode
light_mode
context
property
BuildContext
get
context
inherited
Get BuildContext
Implementation
BuildContext get context => gameRef.context;
bonfiremodify package
documentation
util/mixins/use_assets_loader
UseAssetsLoader
context property
UseAssetsLoader mixin