BoxyFlex class
A widget that displays its children in a one-dimensional array.
This is identical to Flex but also accepts BoxyFlexible and Dominant children. The default crossAxisAlignment is also CrossAxisAlignment.stretch instead of CrossAxisAlignment.center.
During layout this widget searches for a Dominant child, if found the dominant child is laid out first and defines the maximum cross-axis of every non-dominant child in the flex.
See also:
- Inheritance
- Implementers
Constructors
-
BoxyFlex.new({Key? key, required Axis direction, MainAxisAlignment mainAxisAlignment = MainAxisAlignment.start, MainAxisSize mainAxisSize = MainAxisSize.max, CrossAxisAlignment crossAxisAlignment = CrossAxisAlignment.stretch, TextDirection? textDirection, VerticalDirection verticalDirection = VerticalDirection.down, TextBaseline? textBaseline, BoxyFlexIntrinsicsBehavior? intrinsicsBehavior, List<
Widget> children = const <Widget>[]}) -
Creates a boxy flex layout.
const
Properties
-
children
→ List<
Widget> -
The widgets below this widget in the tree.
finalinherited
- crossAxisAlignment → CrossAxisAlignment
-
How the children should be placed along the cross axis.
final
- direction → Axis
-
The direction to use as the main axis.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- intrinsicsBehavior → BoxyFlexIntrinsicsBehavior
-
The strategy of determining the cross-axis size of this flex when
intrinsics are required.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- mainAxisAlignment → MainAxisAlignment
-
How the children should be placed along the main axis.
final
- mainAxisSize → MainAxisSize
-
How much space should be occupied in the main axis.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- textBaseline → TextBaseline?
-
If aligning items according to their baseline, which baseline to use.
final
- textDirection → TextDirection?
-
Determines the order to lay children out horizontally and how to interpret
start
andend
in the horizontal direction.final - verticalDirection → VerticalDirection
-
Determines the order to lay children out vertically and how to interpret
start
andend
in the vertical direction.final
Methods
-
createElement(
) → MultiChildRenderObjectElement -
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
-
createRenderObject(
BuildContext context) → RenderBoxyFlex -
Creates an instance of the RenderObject class that this
RenderObjectWidget represents, using the configuration described by this
RenderObjectWidget.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
didUnmountRenderObject(
covariant RenderObject renderObject) → void -
This method is called when a RenderObject that was previously
associated with this widget is removed from the render tree.
The provided RenderObject will be of the same type as the one created by
this widget's createRenderObject method.
inherited
-
getEffectiveTextDirection(
BuildContext context) → TextDirection? - The value to pass to RenderBoxyFlex.textDirection.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateRenderObject(
BuildContext context, covariant RenderBoxyFlex renderObject) → void -
Copies the configuration described by this RenderObjectWidget to the
given RenderObject, which will be of the same type as returned by this
object's createRenderObject.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited