AnimationInfo class
Constructors
-
AnimationInfo.new({required List<
Effect> effectsBuilder()?, bool loop = false, bool reverse = false, bool applyInitialState = true})
Properties
- applyInitialState → bool
-
final
- controller ↔ AnimationController
-
getter/setter pair
-
effects
→ List<
Effect> -
no setter
-
effectsBuilder
→ List<
Effect> Function()? -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- loop → bool
-
final
- reverse → bool
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
maybeUpdateEffects(
List< Effect> ? updatedEffects) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited