SelectionLayerController class

Controller for the selection layer.

Manages cursor blinking and selection rendering updates.

Inheritance

Constructors

SelectionLayerController({SelectionConfig config = const SelectionConfig(), required EditorSelection selection, Direction textDirection = Direction.ltr})

Properties

blinkPhase int
Get the blink phase (for animation reset).
no setter
config SelectionConfig
Get the current configuration.
getter/setter pair
cursorVisible bool
Whether the cursor should be visible right now.
no setter
hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
Whether any listeners are currently registered.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
selection EditorSelection
Get the current selection.
getter/setter pair
textDirection Direction
Get the text direction.
getter/setter pair

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
dispose() → void
Discards any resources used by the object. After this is called, the object is not in a usable state and should be discarded (calls to addListener will throw after the object is disposed).
override
handleUpdate(ViewUpdate update) → void
Handle a view update.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
inherited
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited