FocusController class

Constructors

FocusController()

Properties

current → Key?
no setter
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
scopeDepth → int
no setter

Methods

clear() → void
contains(Key id) → bool
dispatchKey(KeyEvent event) → bool
finalizeFrame() → void
focus(Key id) → void
isFocused(Key id) → bool
next() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
popScope() → void
previous() → void
pushScope(Key id) → void
register(Key id, {bool skip = false, KeyHandler? handler}) → void
resetFrame() → void
scopeId() → Key?
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited