ScrollView class

Scrollable container.

Renders child into a virtual buffer of size contentWidth x contentHeight then copies the visible window to the target area, honoring the scroll offsets in state. Receives arrow / PageUp/Down / Home/End keys to scroll.

Implemented types

Constructors

ScrollView({Key? id, required ScrollViewState state, required Widget child, required int contentHeight, int? contentWidth, bool horizontal = false, bool showScrollbar = true, Style? scrollbarStyle, Style? scrollbarThumbStyle})
const

Properties

child → Widget
final
contentHeight → int
final
contentWidth → int
final
hashCode → int
The hash code for this object.
no setterinherited
horizontal → bool
final
id → Key
no setteroverride
isSkipped → bool
no setteroverride
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
scrollbarStyle → Style?
final
scrollbarThumbStyle → Style?
final
showScrollbar → bool
final
state → ScrollViewState
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onKey(KeyEvent event, RenderContext ctx) → bool
override
registerHitZones(Rect area, HitZoneSink sink) → void
override
render(Rect area, Buffer buffer, RenderContext ctx) → void
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited