renderState method
Renders a ConsciousState as a formatted ASCII panel.
Implementation
String renderState(ConsciousState state) {
final buf = StringBuffer();
buf.writeln('╔══════════════════════════════════════════════╗');
buf.writeln('║ 🧠 CONSCIOUS STATE ║');
buf.writeln('╠══════════════════════════════════════════════╣');
buf.writeln('║ Focus : ${_pad(state.focusedConceptId, 33)}║');
buf.writeln(
'║ Coherence : ${_bar(state.coherence)} ${_pct(state.coherence).padLeft(6)} ║');
buf.writeln(
'║ Timestamp : ${_pad(state.timestamp.toIso8601String().substring(0, 19), 33)}║');
buf.writeln('╠══════════════════════════════════════════════╣');
buf.writeln('║ Active workspace (${state.workspace.length} concepts): ║');
for (final c in state.workspace) {
final label = c.content.length > 18
? '${c.content.substring(0, 15)}...'
: c.content;
buf.writeln(
'║ • ${label.padRight(18)} ${_bar(c.activationLevel)} ${_pct(c.activationLevel).padLeft(6)} ║',
);
}
if (state.inferencesGenerated.isNotEmpty) {
buf.writeln('╠══════════════════════════════════════════════╣');
buf.writeln('║ Inferences (${state.inferencesGenerated.length}): ║');
for (final i in state.inferencesGenerated.take(5)) {
final text = i.conclusion.length > 36
? '${i.conclusion.substring(0, 33)}...'
: i.conclusion;
buf.writeln('║ → ${text.padRight(42)}║');
}
}
buf.writeln('╚══════════════════════════════════════════════╝');
return buf.toString();
}