TransportConnection class abstract
An interface for transporting messages, define the methods necessary to send and receive messages, independently from the underlying transport mechanism.
Messages, not bytes
The transport has to keep the message boundaries: one send must reach the peer as exactly one event on its incoming. Every frame is decoded on its own, so a frame that arrives split in two, or glued to the next one, does not decode and is reported as undecodable instead of being buffered.
A WebSocket, an isolate port or an in-memory pipe give this for free. A raw TCP socket does not — it delivers whatever chunks it pleases, so it needs a framing layer of its own underneath.
- Implementers
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
incoming
→ Stream<
List< int> > -
Stream of incoming data, one event per message sent by the peer.
no setter
- isConnected → bool
-
Whether the connection is active
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
close(
) → Future< void> - Close the connection
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
send(
List< int> data) → Future<void> -
Send
dataas a single message. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited