onConnected method

  1. @override
void onConnected()

Called when the client is connected.

Implementation

@override
void onConnected() {
  final sessionId = client.sessionId;
  final metadata = _initialMetadata;
  if (sessionId == null || metadata == null) {
    return;
  }

  _internalUpdateLocalState(metadata, throttle: false);
  return;
}