MutationController<TData, TVariables, TError> class
Controller that provides access to mutation state and actions
Constructors
-
MutationController.new({required MutationState<
TData, TError> state, required Future<void> mutate(TVariables variables), required VoidCallback reset}) -
const
Properties
- data → TData?
-
no setter
- error → Object?
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isError → bool
-
no setter
- isIdle → bool
-
no setter
- isLoading → bool
-
no setter
- isSuccess → bool
-
no setter
-
mutate
→ Future<
void> Function(TVariables variables) -
final
- reset → VoidCallback
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
state
→ MutationState<
TData, TError> -
final
- status → MutationLoadingState
-
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited