call method

Matrix3d<T> call(
  1. int i,
  2. int j,
  3. int k, {
  4. ({int x, int y, int z}) offset = oneIndexedMatrix3dOffset,
})

Implementation

Matrix3d<T> call(
  int i,
  int j,
  int k, {
  ({int x, int y, int z}) offset = oneIndexedMatrix3dOffset,
}) {
  final entries = _entries(_getIndex(i, j, k), offset: 0);
  return Matrix3d.fromSlice(entries, dimensions, offset: offset);
}