UMat.create constructor
UMat.create({})
constructs 2D matrix and fills it with the specified value.
UMat(int rows, int cols, int type, UMatUsageFlags usageFlags = USAGE_DEFAULT);
UMat(int rows, int cols, int type, const Scalar& s, UMatUsageFlags usageFlags = USAGE_DEFAULT);
https://docs.opencv.org/4.x/d7/d45/classcv_1_1UMat.html#a5e1866c206e9c116304a0257bc3a6c50
Implementation
factory UMat.create({
int rows = 0,
int cols = 0,
int r = 0,
int g = 0,
int b = 0,
MatType? type,
UMatUsageFlags flags = UMatUsageFlags.USAGE_DEFAULT,
}) {
if (rows == 0 && cols == 0) {
return UMat.empty(flags: flags);
}
type = type ?? MatType.CV_8UC3;
final scalar = Scalar(b.toDouble(), g.toDouble(), r.toDouble(), 0);
final p = calloc<cvg.UMat>();
cvRun(() => ccore.cv_UMat_create_3(rows, cols, type!.value, scalar.ref, flags.value, p));
return UMat._(p);
}