UMat.eye constructor

UMat.eye({
  1. int rows = 0,
  2. int cols = 0,
  3. MatType type = MatType.CV_8UC1,
  4. UMatUsageFlags flags = UMatUsageFlags.USAGE_DEFAULT,
})

Implementation

factory UMat.eye({
  int rows = 0,
  int cols = 0,
  MatType type = MatType.CV_8UC1,
  UMatUsageFlags flags = UMatUsageFlags.USAGE_DEFAULT,
}) {
  final p = calloc<cvg.UMat>();
  cvRun(() => ccore.cv_UMat_create_eye(rows, cols, type.value, flags.value, p));
  return UMat._(p);
}