call method
Implementation
@override
Object? call(Interpreter interpreter, List<Object?> arguments,
Map<Symbol, Object?> namedArguments) {
BorderSide borderSide = const BorderSide();
var borderSideParsed = namedArguments[const Symbol('borderSide')];
if (borderSideParsed != null) {
borderSide = borderSideParsed as BorderSide;
}
BorderRadius borderRadius = BorderRadius.circular(4);
var borderRadiusParsed = namedArguments[const Symbol('borderRadius')];
if (borderRadiusParsed != null) {
borderRadius = borderRadiusParsed as BorderRadius;
}
double gapPadding =
parseDouble(namedArguments[const Symbol('gapPadding')]) ?? 4.0;
return OutlineInputBorder(
borderRadius: borderRadius,
borderSide: borderSide,
gapPadding: gapPadding,
);
}