DotPattern class

A dotted pattern fill.

Inheritance

Constructors

DotPattern({double radius = 2, double spacingX = 10, double spacingY = 10, bool staggered = false, Color backgroundColor = const Color(0x00000000), Color foregroundColor = const Color(0xFF000000)})
Creates a dot pattern.
const
DotPattern.grid({double radius = 2, double spacing = 10, Color backgroundColor = const Color(0x00000000), Color foregroundColor = const Color(0xFF000000)})
Creates a regular grid dot pattern.
factory
DotPattern.staggered({double radius = 2, double spacing = 10, Color backgroundColor = const Color(0x00000000), Color foregroundColor = const Color(0xFF000000)})
Creates a staggered (honeycomb) dot pattern.
factory

Properties

backgroundColor → Color
The background color.
finalinherited
foregroundColor → Color
The foreground/pattern color.
finalinherited
hashCode → int
The hash code for this object.
no setterinherited
height → double
The pattern height.
finalinherited
radius → double
The radius of each dot.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
spacingX → double
The horizontal spacing between dots.
final
spacingY → double
The vertical spacing between dots.
final
staggered → bool
Whether to offset alternating rows.
final
width → double
The pattern width.
finalinherited

Methods

createShader(Rect bounds) → Shader
Creates a shader that tiles this pattern.
inherited
drawPattern(Canvas canvas, Size size) → void
Draws the pattern once at origin.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited