unsetAll method
Implementation
Future<void> unsetAll() async {
if (playerController != null) {
await playerController?.pause();
await playerController?.seek(const Duration(milliseconds: 0));
isPlaying.value = false;
isComplete.value = false;
isPlayed.value = false;
currentPos.value = 0;
maxDuration.value = 100;
currentPositionLabel.value = '00:00';
messageID.value = '';
urlSource = null;
}
}