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game.dart
HasGenericCollisionDetection<T extends Hitbox<T>, B extends Broadphase<T>>
debugColor property
debugColor property
dark_mode
light_mode
debugColor
property
Color
debugColor
getter/setter pair
inherited
The color that the debug output should be rendered with.
Implementation
Color debugColor = const Color(0xFFFF00FF);
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HasGenericCollisionDetection<T extends Hitbox<T>, B extends Broadphase<T>>
debugColor property
HasGenericCollisionDetection mixin