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game.dart
HasGenericCollisionDetection<T extends Hitbox<T>, B extends Broadphase<T>>
render method
render method
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render
method
void
render
(
Canvas
canvas
)
inherited
Implementation
void render(Canvas canvas) {}
flame package
documentation
game
HasGenericCollisionDetection<T extends Hitbox<T>, B extends Broadphase<T>>
render method
HasGenericCollisionDetection mixin