load static method
Future<ParallaxLayer>
load(
- ParallaxData data, {
- Vector2? velocityMultiplier,
- ImageRepeat repeat = ImageRepeat.repeatX,
- Alignment alignment = Alignment.bottomLeft,
- LayerFill fill = LayerFill.height,
- Images? images,
- FilterQuality? filterQuality,
Takes a data of a parallax renderer, and optionally arguments for how it
should repeat (repeat), which edge it should align with (alignment),
which axis it should fill the image on (fill) and images which is the
image cache that should be used. If no image cache is set, the global
flame cache is used.
Implementation
static Future<ParallaxLayer> load(
ParallaxData data, {
Vector2? velocityMultiplier,
ImageRepeat repeat = ImageRepeat.repeatX,
Alignment alignment = Alignment.bottomLeft,
LayerFill fill = LayerFill.height,
Images? images,
FilterQuality? filterQuality,
}) async {
return ParallaxLayer(
await data.load(
repeat,
alignment,
fill,
images,
filterQuality,
),
velocityMultiplier: velocityMultiplier,
);
}