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collisions.dart
QuadTree<T extends Hitbox<T>>
QuadTree.new constructor
QuadTree.new constructor
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QuadTree<
T extends Hitbox<
T
>
>
constructor
QuadTree<
T extends Hitbox<
T
>
>
(
{
int
maxObjects
=
25
,
int
maxDepth
=
10
,
Rect
mainBoxSize
=
Rect.zero
,
})
flame package
documentation
collisions
QuadTree<T extends Hitbox<T>>
QuadTree.new constructor
QuadTree class