ShapeComponent constructor

ShapeComponent({
  1. Vector2? position,
  2. Vector2? size,
  3. Vector2? scale,
  4. double? angle,
  5. Anchor? anchor,
  6. Iterable<Component>? children,
  7. int? priority,
  8. ComponentKey? key,
  9. Paint? paint,
  10. List<Paint>? paintLayers,
  11. bool isSolid = false,
})