TapDownEvent constructor

TapDownEvent(
  1. int pointerId,
  2. Game game,
  3. TapDownDetails details
)

Implementation

TapDownEvent(this.pointerId, super.game, TapDownDetails details)
  : deviceKind = details.kind ?? PointerDeviceKind.unknown,
    super(
      raw: details,
      devicePosition: details.globalPosition.toVector2(),
    );