NodeAnimation class

Groups the animations of a single node in a Model, which can be controlled by multiple animation channels.

Constructors

NodeAnimation.new({required List<AnimationController> channels})

Properties

channels List<AnimationController>
final
hashCode int
The hash code for this object.
no setterinherited
lastTime double
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
sampleInto(double time, Matrix4 matrix) → void
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited