ColorTexture constructor
A texture that holds a single color. By default it creates a 1x1 texture.
Implementation
ColorTexture(Color color, {int width = 1, int height = 1})
: super(
Uint32List.fromList(
List.filled(
width * height,
// Convert to a 32 bit value representing this color.
(color.a * 255).round() << 24 |
(color.r * 255).round() << 16 |
(color.g * 255).round() << 8 |
(color.b * 255).round(),
),
).buffer.asByteData(),
width: width,
height: height,
format: PixelFormat.bgra8888,
);