UniformInstance<K, T> class
abstract
An instance of a UniformSlot that can cache the resource that will be bound to a Shader.
- Inheritance
- Implementers
Constructors
- UniformInstance.new(UniformSlot slot)
- An instance of a UniformSlot that can cache the resource that will be bound to a Shader.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- recreateResource ↔ bool
-
getter/setter pairinherited
- resource → T?
-
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- slot → UniformSlot
-
The slot this instance belongs too.
final
Methods
-
bind(
GraphicsDevice device) → void -
createResource(
) → T? -
inherited
-
makeKey(
int? index, String? field) → K -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
set(
K key, T value) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited