Model class
Constructors
-
Model.new({required Map<
int, ModelNode> nodes, required List<ModelAnimation> animations}) - Model.simple({required Mesh mesh})
Properties
- aabb → Aabb3
-
no setter
-
animationNames
→ Set<
String> -
no setter
-
animations
→ List<
ModelAnimation> -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
nodeNames
→ Set<
String> -
no setter
-
nodes
→ Map<
int, ModelNode> -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
processNodes(
AnimationState animation) → Map< int, ProcessedNode> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited