Model class

Constructors

Model.new({required Map<int, ModelNode> nodes, required List<ModelAnimation> animations})
Model.simple({required Mesh mesh})

Properties

aabb → Aabb3
no setter
animationNames Set<String>
no setter
animations List<ModelAnimation>
final
hashCode int
The hash code for this object.
no setterinherited
nodeNames Set<String>
no setter
nodes Map<int, ModelNode>
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
processNodes(AnimationState animation) Map<int, ProcessedNode>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited