NodeAnimation class

Constructors

NodeAnimation({required List<AnimationController> channels})

Properties

channels → List<AnimationController>
final
hashCode → int
The hash code for this object.
no setterinherited
lastTime → double
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
sampleInto(double time, Matrix4 matrix) → void
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited