byteStride property
The stride, in bytes, between vertex attributes.
When this is not defined, data is tightly packed. When two or more accessors use the same buffer view, this field MUST be defined.
Implementation
final int? byteStride;
The stride, in bytes, between vertex attributes.
When this is not defined, data is tightly packed. When two or more accessors use the same buffer view, this field MUST be defined.
final int? byteStride;