CameraPerspective constructor

CameraPerspective({
  1. required GltfRoot root,
  2. required double? aspectRatio,
  3. required double yFov,
  4. required double? zFar,
  5. required double zNear,
})

Implementation

CameraPerspective({
  required super.root,
  required this.aspectRatio,
  required this.yFov,
  required this.zFar,
  required this.zNear,
});