toFlameMesh method

Mesh toFlameMesh([
  1. Matrix4? transform
])

Implementation

flame_3d.Mesh toFlameMesh([Matrix4? transform]) {
  final mesh = flame_3d.Mesh();
  for (final primitive in primitives) {
    mesh.addSurface(primitive.toFlameSurface(transform));
  }
  return mesh;
}