Node.parse constructor
Implementation
Node.parse(
GltfRoot root,
Map<String, Object?> map,
) : this(
root: root,
camera: Parser.ref(root, map, 'camera'),
children: Parser.refList(root, map, 'children') ?? [],
skeletons: Parser.refList(root, map, 'skeletons') ?? [],
skin: Parser.ref(root, map, 'skin'),
jointName: Parser.string(map, 'jointName'),
matrix: Parser.matrix4(root, map, 'matrix'),
mesh: Parser.ref(root, map, 'mesh'),
rotation: Parser.quaternion(root, map, 'rotation'),
scale: Parser.vector3(root, map, 'scale'),
translation: Parser.vector3(root, map, 'translation'),
weights: Parser.floatList(map, 'weights'),
name: Parser.string(map, 'name'),
);