resize method

  1. @override
void resize(
  1. Vector2 newCanvasSize
)
override

This configures the viewport with a new raw canvas size. It should immediately affect effectiveSize and canvasSize. This must be called by the engine at startup and also whenever the size changes.

Implementation

@override
void resize(Vector2 newCanvasSize) {
  canvasSize = newCanvasSize.clone();
}