projectVector method

  1. @override
Vector2 projectVector(
  1. Vector2 viewportCoordinates
)
override

Converts a vector in the world space to the screen space.

This considers both the translation and scaling transformations.

Implementation

@override
Vector2 projectVector(Vector2 viewportCoordinates) {
  return (viewportCoordinates * _scale)..add(_resizeOffset);
}