SpriteButtonComponent constructor

SpriteButtonComponent({
  1. Sprite? button,
  2. Sprite? buttonDown,
  3. void onPressed()?,
  4. Vector2? position,
  5. Vector2? size,
  6. Vector2? scale,
  7. double? angle,
  8. Anchor? anchor,
  9. int? priority,
})

Implementation

SpriteButtonComponent({
  this.button,
  this.buttonDown,
  this.onPressed,
  Vector2? position,
  Vector2? size,
  Vector2? scale,
  double? angle,
  Anchor? anchor,
  int? priority,
}) : super(
        current: _ButtonState.up,
        position: position,
        size: size ?? button?.originalSize,
        scale: scale,
        angle: angle,
        anchor: anchor,
        priority: priority,
      );