ActorBasePath class abstract
- Implementers
Constructors
Properties
- 
  allClips
  → List<List< ActorClip> ?>
- 
  
  no setter
- 
  deformedPoints
  → List<PathPoint> 
- 
  
  no setter
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- isPathInWorldSpace → bool
- 
  
  no setter
- isRootPath → bool
- 
  
  no setter
- parent → ActorNode?
- 
  
  no setter
- pathTransform → Mat2D
- 
  
  no setter
- 
  points
  → List<PathPoint> 
- 
  
  no setter
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- shape → ActorShape?
- 
  
  no setter
- transform → Mat2D
- 
  
  no setter
- worldTransform → Mat2D
- 
  
  no setter
Methods
- 
  completeResolve() → void 
- 
  getPathAABB() → AABB 
- 
  getPathOBB() → AABB 
- 
  invalidateDrawable() → void 
- 
  invalidatePath() → void 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
- 
  updateShape() → void 
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited