ActorDropShadow class

Inheritance
Implementers

Constructors

ActorDropShadow()

Properties

artboard ↔ ActorArtboard
getter/setter pairinherited
blendModeId ↔ int
getter/setter pairoverride
blurX ↔ double
getter/setter pairinherited
blurY ↔ double
getter/setter pairinherited
color → Float32List
no setterinherited
dependents ↔ List<ActorComponent>?
getter/setter pairinherited
dirtMask ↔ int
getter/setter pairinherited
graphOrder ↔ int
getter/setter pairinherited
hashCode → int
The hash code for this object.
no setterinherited
idx ↔ int
getter/setter pairinherited
isActive → bool
no setterinherited
name → String
no setterinherited
offsetX ↔ double
getter/setter pairinherited
offsetY ↔ double
getter/setter pairinherited
parent ↔ ActorNode?
getter/setter pairinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

completeResolve() → void
inherited
copyBlur(ActorBlur from, ActorArtboard resetArtboard) → void
inherited
copyComponent(ActorComponent component, ActorArtboard resetArtboard) → void
inherited
copyLayerEffect(ActorLayerEffect from, ActorArtboard resetArtboard) → void
inherited
copyShadow(ActorShadow from, ActorArtboard resetArtboard) → void
inherited
makeInstance(ActorArtboard resetArtboard) → ActorComponent
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onDirty(int dirt) → void
inherited
onParentChanged(ActorNode? from, ActorNode? to) → void
inherited
resolveComponentIndices(List<ActorComponent?> components) → void
inherited
toString() → String
A string representation of this object.
inherited
update(int dirt) → void
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited