build method

  1. @override
MeshData build({
  1. VertexLayout layout = VertexLayout.standard,
})
override

Generates the geometry for the requested layout.

Attributes the layout does not declare are simply not written, which lets one implementation serve several vertex formats.

Implementation

@override
MeshData build({VertexLayout layout = VertexLayout.standard}) =>
    delegate.build(layout: layout);