CompositeAccessGate class final
A flexible access gate that evaluates a list of conditions and displays widgets based on the evaluation strategy defined by variant.
Supports both sync and async conditions. Conditions can be evaluated using:
CompositeAccessGate
(default:all
)CompositeAccessGate.any
CompositeAccessGate.none
CompositeAccessGate.atLeast
CompositeAccessGate.builder
for full custom rendering
Example
CompositeAccessGate.any(
conditions: [
(ctx) => user.hasRole('admin'),
(ctx) => user.hasPermission('view'),
],
child: Text('Access granted'),
fallback: Text('Access denied'),
)
Supports onAllow
, onDeny
, onError
callbacks, a debug mode, and async loading state.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- CompositeAccessGate
Constructors
-
CompositeAccessGate.new({required List<
AccessCondition> conditions, required Widget child, Widget? fallback, Widget? loading, bool debug = false, void onAllow()?, void onDeny()?, void onError(Object error)?, Key? key}) -
Default constructor: all conditions must return true.
const
-
CompositeAccessGate.any({required List<
AccessCondition> conditions, required Widget child, Widget? fallback, Widget? loading, bool debug = false, void onAllow()?, void onDeny()?, void onError(Object error)?, Key? key}) -
Requires at least one condition to return true.
const
-
CompositeAccessGate.atLeast({required List<
AccessCondition> conditions, required int? atLeastCount, required Widget child, Widget? fallback, Widget? loading, bool debug = false, void onAllow()?, void onDeny()?, void onError(Object error)?, Key? key}) -
Requires at least
atLeastCount
conditions to return true.const -
CompositeAccessGate.builder({required List<
AccessCondition> conditions, required AccessGateBuilder? builder, Widget? loading, bool debug = false, void onAllow()?, void onDeny()?, void onError(Object error)?, CompositeVariant variant = CompositeVariant.all, int? atLeastCount, Key? key}) -
Custom builder constructor. Allows full control over rendering based on access result.
const
-
CompositeAccessGate.none({required List<
AccessCondition> conditions, required Widget child, Widget? fallback, Widget? loading, bool debug = false, void onAllow()?, void onDeny()?, void onError(Object error)?, Key? key}) -
Requires all conditions to return false.
const
Properties
- atLeastCount → int?
-
Used with CompositeVariant.atLeast to define how many
true
conditions are required.final - builder → AccessGateBuilder?
-
A custom builder that receives the final access decision.
final
- child → Widget?
-
Widget to render if access is granted.
final
-
conditions
→ List<
AccessCondition> -
List of conditions to evaluate. Can be synchronous or asynchronous.
final
- debug → bool
-
Enables debug logging of evaluation steps.
final
- fallback → Widget?
-
Widget to render if access is denied.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- loading → Widget?
-
Widget to render while async conditions are still being evaluated.
final
- onAllow → void Function()?
-
Called once if access is granted.
final
- onDeny → void Function()?
-
Called once if access is denied.
final
- onError → void Function(Object error)?
-
Called if any condition throws an error.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- variant → CompositeVariant
-
Evaluation strategy: all/any/none/atLeast
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited